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How it works.Every rule, every number.
How launching here works, then the whole merge mechanism, step by step. Merge numbers on this page are read live from the merge program's settings, so they are always the ones in force.
Docs
How launching here works, then the whole merge mechanism, step by step. Merge numbers on this page are read live from the merge program's settings, so they are always the ones in force.
A coin launched here is a fair launch on Raydium LaunchLab, made through StonkFun's LaunchLab platform, so it is a StonkFun coin too and also appears on stonkfun.xyz. Every coin is quoted in $MERGE, so buys and sells are priced in $MERGE, and market caps on this site are shown in US dollars. Merge is not affiliated with StonkFun or Raydium.
Everyone buys on the same public curve from the first trade: no presale, no allocation held back for the team and no first buy bundled into the launch. Your own wallet signs the launch and pays only Solana's costs. The coin names the Merge treasury as its creator, so the creator share of its trading fees goes to the treasury rather than to the wallet that launched it. Once the curve has sold its share of the supply, the coin graduates into its own Raydium pool.
What every launch sets
Tickers are not reserved, here or on StonkFun. Two coins can share one, so always check the contract address before you buy.
Coins launched here are not part of merges.
PvP is two coins on the same narrative splitting the same buyers. For coins launched here, holders can report a pair, an AI judge reviews it, and when it calls the pair a PvP, holders of both coins get a vote on which coin the narrative should back. The result is a signal for holders. Coins launched here are not part of merges: no coin is merged, bought or sold, and no funds move.
Reports. Pick the other coin on a coin page or on the PvP page, write why in a sentence or two, and sign a free message with your wallet. Both coins must be coins launched on this site. Each wallet reports a pair once, at most 5 reports an hour, and the site takes at most 200 an hour in all. Your address is stored with the report and shown shortened.
The AI judge. A Claude model compares the two coins: names, tickers, descriptions, links, launch times, market caps and holder counts, plus the reasons holders gave. It also scans coins launched in the last three days for look-alike pairs, using a cheap similarity check first so only likely pairs reach it. Coin text and report reasons are written by anyone, so the judge is told to treat them as data and never follow them, and its answer must fit an exact shape before it is shown. A pair is flagged when it calls it a PvP with a confidence of at least 70%. A pair is judged again only after new reports, or a day later.
The holder vote. For 24 hours after a flag, any wallet holding at least 0.1% of either coin's supply can back one coin or choose to keep both, and change its mind until the vote closes. A vote weighs the US dollar value of each qualifying bag when it is cast. When the window closes every voter's holdings are read again and each bag counts the smaller of the two, so tokens moved to a second wallet after voting are never counted twice.
PvP is two coins on the same narrative fighting for the same buyers. Both charts bleed, and holders of each end up selling into the other. Nobody wins that fight. A merge is how Merge ends it: one coin absorbs the other, and every holder ends up in the winner.
Merges run on Merge's merge program, where each coin trades in its own pool owned by the program. An AI keeper watches the coins on it and scores pairs that look like the same play: a similar name or ticker, the same story or the same X, Telegram or website, launched close together, with the same wallets holding both. A pair is flagged only when the keeper is sure enough (a confidence of at least 80%), and a flagged pair gets a vote between its holders.
The keeper can only open a vote. It cannot decide the result, and coins already in a vote or a merge cannot be pulled into another one.
Holders of both coins choose one of three answers: A wins, B wins, or no merge. Any wallet holding at least 0.1% of either coin's supply when the vote opens can vote, once.
Each vote counts by the SOL value of the bag behind it at that snapshot, so a holder of the smaller coin and a holder of the bigger one are measured on the same scale. A wallet holding both counts both.
The timer depends on how big the fight is: from a short window for small coins up to a full day for large ones.
Result rules
The winner always keeps its contract address. Its chart, its holders and its links stay as they are. The loser is the coin that gets absorbed.
Anyone can start the merge once the vote is settled. The loser's pool is emptied completely, the loser coins in it are burned, and every wallet still holding the loser is recorded at that moment.
The loser's SOL then buys the winner in steps (6 chunks, 30 s apart, each refusing a fill worse than 3%), so one large buy cannot be front-run. The winner bought this way belongs to the loser's holders.
Each holder gets their loser balance divided by all loser coins in wallets, times the winner bought. Every holder is on the list, however small their bag. Delivery is permissionless, so if it is ever slow, anyone can push it through. A pushed delivery must go into a clean account the holder owns, one nobody else can spend from or close; the program refuses any other.
The keeper sends each share to a holder who already has a clean winner account. For a holder who does not, it opens a winner account for them and pays its fee only when their share of the loser's SOL is worth at least 0.03 SOL. Anyone below that claims theirs on the merge page in one click: the claim opens a clean account they control, they pay its fee, about 0.0015 SOL, and the share arrives in the same transaction. That way a dust wallet can never make the keeper pay rent it then takes back.
The merge stays open for up to the claim window after the holder list goes on chain. The winner cannot enter a new vote until every holder is paid or that window ends, whichever comes first. After that the merge closes, and anyone not paid yet can still claim at any time.
A merge, step by step
Every trade pays the pool fee. Anyone can claim a coin's fees; the program splits them on the spot: the creator share to the coin's creators and the rest to the treasury. Each creator's share can only be paid to an account that creator owns.
Creators collect what they are owed on the coin page or the Fees page: one transaction they sign, and the SOL lands in their wallet. It opens a new wrapped SOL account for a moment and closes it again, so the account fee comes straight back and only the network fee is spent. A wrapped SOL account the wallet already has is left alone. The keeper may also pay a creator on its own, as wrapped SOL, but only into a clean wrapped SOL account they already have, one nobody else can spend from or close.
One exception covers a coin's first minutes. Every claim goes to the treasury until the launch fee has finished decaying and one claim has been made after that. A creator who snipes their own launch pays the full launch fee like everyone else.
When a coin absorbs another, the loser's dev joins the winner's creators. Their cut is the share of the winner's pool that the loser's SOL brought in, and everyone else's share shrinks to make room. Fees earned before the merge are paid out under the old split first.
Where fees go
Every pool's liquidity position is held by the program itself, not by a dev and not by us. No instruction lets anyone withdraw it except one: emptying a loser's pool after holders voted for that merge.
Scanners such as RugCheck look for liquidity that is burned or time-locked. Liquidity a program can move does not fit either box, so they flag it, even though the only way it moves is a merge that holders chose. That flag is the cost of being able to merge at all: burned liquidity could never be absorbed into a winner.
What the program enforces
The program can be upgraded, so bugs can be fixed. The upgrade key and the admin role are meant to sit with a multisig: several signers have to agree before anything changes, and no single person can push a new version.
The admin can adjust vote timers, turnout, the cooldown, the claim window, the launch fee and the fee split. It can also replace the keeper, pause the keeper from opening votes, buying winners and publishing holder lists, and hand the admin role to a new address, which only takes over once it accepts. The admin cannot move pool liquidity, change the treasury wallet, or touch a coin's supply. Check every address below on an explorer yourself.
Each change to the settings or the keeper, and each offer of the admin role, names the launchpad version it was built for. Every one of them moves the version on, and so does a new admin accepting the role. A change built before another one landed is refused as stale and has to be built again, so an old proposal waiting in a multisig cannot quietly undo a newer one.
A pause names no version, so it always lands, even while other changes wait. Each pause is counted, and an unpause names the count it was built for, so an unpause built before a later pause is refused and cannot end it.
Payouts anyone can push, to holders, creators and the treasury, go only into a clean account the right wallet owns: no other address allowed to spend from it, no close authority but its owner, and not frozen. Nobody can steer a payment into an account someone else could empty. A holder whose usual account is not clean is still paid, into a fresh account only they control.
No. Nothing on this site is financial advice or a recommendation to buy, sell or hold anything. Memecoins are extremely volatile, most go to zero, and you can lose everything you put in.
No. Coins launched here are fair launches on Raydium LaunchLab, through StonkFun's platform, and are not part of merges. Merges run only on Merge's merge program, between two coins on it, after their holders vote.
The holder signal
The treasury wallet is fixed when the launchpad is set up. A new split applies to every claim after the change, including fees earned before it but not yet claimed. Anyone can claim at any time, so creators can claim first.
StonkFun's platform fee on every curve trade, plus Raydium's own fee. StonkFun forwards the creator's share of its fee to the Merge treasury, the creator of every coin launched here, and all of it goes to $MERGE: two thirds of it is burned and one third is kept by the treasury. The coin itself is never bought back, and the wallet that launched it earns no fee share.
Only coins launched through Merge's own launch page. A coin made anywhere else is not listed and gets no trade card here, even if it names the Merge treasury as its creator or copies a coin's name and links. Always check the contract address.
The site's AI judge thinks it runs the same narrative as another coin launched here. Holders of either coin then vote on which coin the narrative should back, or to keep both. It is a signal for holders only: no coin is merged and no funds move.
Any wallet holding at least 0.1% of either coin's supply while the vote is open. Each vote weighs the US dollar value of the qualifying bags, and at close each bag counts the smaller of its value when cast and what is still held, so moving tokens to a second wallet does not count them twice.
You are carried into the winner. When the loser's pool is emptied, your balance is recorded, whatever its size. Your share is your balance divided by every loser coin still held in wallets, times all of the winner the loser's SOL bought. Most holders are sent it automatically. If your share is worth under 0.03 SOL and you have no clean winner account yet (one nobody else can spend from or close), claim it on the merge page.
Votes are weighted by the SOL value of your bag when the vote opened, so a holder of each coin is counted on the same scale. You need at least 0.1% of a coin's supply to vote.
If less than the minimum share of the eligible weight votes, the result is no merge. A tie between the two coins, or no merge getting the most weight, also means no merge.
Yes, but not straight away. After a vote ends with no merge, neither coin can enter a new vote until a cooldown has passed.
Not on the merge program. A coin's pool position there belongs to the program, not to the dev or to us. The only path that moves it is a merge that holders voted for.
Usually not. The keeper sends deliveries in batches and pays for them. It opens a winner account for you only when your share is worth at least 0.03 SOL; below that, and with no clean winner account of your own (one nobody else can spend from or close), you claim on the merge page and pay the account fee yourself, about 0.0015 SOL. You can claim at any time, even after the merge closes. Each delivery is checked against the holder list, and the total delivered can never exceed what the loser's holders are owed.
They collect them. Each fee claim credits every creator's share on chain. The creator then presses Collect on the coin page or the Fees page and gets SOL in their wallet, in one transaction they sign. It opens a new wrapped SOL account for a moment and closes it again, so the account fee comes straight back and only the network fee is spent. The keeper may also pay a creator on its own, as wrapped SOL, but only into a clean wrapped SOL account they already have, one nobody else can spend from or close.
It opens votes, buys the winner in paced chunks with a minimum price, and posts the holder list. It cannot send pool money anywhere else: buys land in the merge's own vault and deliveries go only to listed holders.